﻿00 if_random_less_than percent. ptr<`tse`>
01 if_random_greater_than percent. ptr<`tse`>
02 if_random_equal percent. ptr<`tse`>
03 if_random_not_equal percent. ptr<`tse`>
04 score score.|z
05 if_hp_less_than battler.AI_targets percent. ptr<`tse`>
06 if_hp_more_than battler.AI_targets percent. ptr<`tse`>
07 if_hp_equal battler.AI_targets percent. ptr<`tse`>
08 if_hp_not_equal battler.AI_targets percent. ptr<`tse`>
09 if_status battler.AI_targets status:: ptr<`tse`>
0a if_not_status battler.AI_targets status:: ptr<`tse`>
0b if_status2 battler.AI_targets status:: ptr<`tse`>
0c if_not_status2 battler.AI_targets status:: ptr<`tse`>
0d if_status3 battler.AI_targets status:: ptr<`tse`>
0e if_not_status3 battler.AI_targets status:: ptr<`tse`>
0f if_side_affecting battler.AI_targets status:: ptr<`tse`>
10 if_not_side_affecting battler.AI_targets status:: ptr<`tse`>
11 if_less_than value. ptr<`tse`>
12 if_more_than value. ptr<`tse`>
13 if_equal value. ptr<`tse`>
14 if_not_equal value. ptr<`tse`>
15 if_less_than_ptr value:: ptr<`tse`>
16 if_more_than_ptr value:: ptr<`tse`>
17 if_equal_ptr value:: ptr<`tse`>
18 if_not_equal_ptr value:: ptr<`tse`>
19 if_move move:data.pokemon.moves.names ptr<`tse`>
1a if_not_move move:data.pokemon.moves.names ptr<`tse`>
1b if_in_bytes list:: ptr<`tse`>
1c if_not_in_bytes list:: ptr<`tse`>
1d if_in_hwords list:: ptr<`tse`>
1e if_not_in_hwords list:: ptr<`tse`>
1f if_user_has_attacking_move ptr<`tse`>
20 if_user_has_no_attacking_moves ptr<`tse`>
21 get_turn_count
22 get_type index.
23 get_considered_move_power
24 get_how_powerful_move_is
25 get_last_used_move battler.AI_targets
26 if_equal_ type.data.pokemon.type.names ptr<`tse`>
27 if_not_equal_ type.data.pokemon.type.names ptr<`tse`>
28 if_would_go_first battler.AI_targets ptr<`tse`>
29 if_would_not_go_first battler.AI_targets ptr<`tse`>
2a ai_2a
2b ai_2b
2c count_alive_pokemon battler.AI_targets
2d get_considered_move
2e get_considered_move_effect
2f get_ability battler.AI_targets
30 get_highest_type_effectiveness
31 if_type_effectiveness effectiveness.AI_type_matchups ptr<`tse`>
32 ai_32
33 ai_33
34 if_status_in_party battler.AI_targets status:: ptr<`tse`>
35 if_status_not_in_party battler.AI_targets status:: ptr<`tse`>
36 get_weather
37 if_effect byte.moveeffectoptions ptr<`tse`>
38 if_not_effect byte.moveeffectoptions ptr<`tse`>
39 if_stat_level_less_than battler.AI_targets stat.bs_stats level.stat_stages ptr<`tse`>
3a if_stat_level_more_than battler.AI_targets stat.bs_stats level.stat_stages ptr<`tse`>
3b if_stat_level_equal battler.AI_targets stat.bs_stats level.stat_stages ptr<`tse`>
3c if_stat_level_not_equal battler.AI_targets stat.bs_stats level.stat_stages ptr<`tse`>
3d if_can_faint ptr<`tse`>
3e if_cant_faint ptr<`tse`>
3f if_has_move battler.AI_targets move:data.pokemon.moves.names ptr<`tse`>
40 if_doesnt_have_move battler.AI_targets move:data.pokemon.moves.names ptr<`tse`>
41 if_has_move_with_effect battler.AI_targets effect.moveeffectoptions ptr<`tse`>
42 if_doesnt_have_move_with_effect battler.AI_targets effect.moveeffectoptions ptr<`tse`>
43 if_any_move_disabled_or_encored battler.AI_targets byte. ptr<`tse`>
44 if_curr_move_disabled_or_encored battler.AI_targets ptr<`tse`>
45 flee
46 if_random_safari_flee ptr<`tse`>
47 watch
48 get_hold_effect battler.AI_targets
49 get_gender battler.AI_targets
4a is_first_turn_for battler.AI_targets
4b get_stockpile_count battler.AI_targets
4c is_double_battle
4d get_used_held_item battler.AI_targets
4e get_move_type_from_result
4f get_move_power_from_result
50 get_move_effect_from_result
51 get_protect_count battler.AI_targets
52 ai_52
53 ai_53
54 ai_54
55 ai_55
56 ai_56
57 ai_57
58 call ptr<`tse`>
59 goto ptr<`tse`>
5a end
5b if_level_cond cond. ptr<`tse`>
5c if_target_taunted ptr<`tse`>
5d if_target_not_taunted ptr<`tse`>
[BPEE] 5e if_target_is_ally ptr<`tse`>
[BPEE] 5f is_of_type battler.AI_targets type.data.pokemon.type.names
[BPEE] 60 check_ability battler.AI_targets ability.data.abilities.names
[BPEE] 61 if_flash_fired battler.AI_targets ptr<`tse`>
[BPEE] 62 if_holds_item battler.AI_targets item:data.items.stats ptr<`tse`>

